Display Name = "Snow Crossing Cave Summit"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 715, 39, 1, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 715, 39, 1, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 715, 39, 1, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 723, 2, 1, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 723, 2, 1, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 723, 2, 1, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([875, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1323, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ControlSwitches([2314, 2314, 0])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's cold... I'm tired..."])
    ConditionalBranch([4, 56, 0])
      ShowTextAttributes(["inp_fc1", 2, 0, 2])
      ShowText(["\\n<Rami>"])
      ShowText(["I don't want to walk anymore~!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["There's a Shirokuma girl settlement a little further ahead..."])
      ShowText(["It seems they don't have any hostility towards us."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Maybe they'll let us rest."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There is a Shirokuma girl settlement a little further ahead..."])
      ShowText(["It seems they don't have any hostility towards us."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Let's take a little break."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 45, 0])
      ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
      ShowText(["\\n<Alicetroemeria>"])
      ShowText(["Oh, there are so many white bear girls...♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 2, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["That aside..."])
      ShowText(["It pains my heart to defeat an angel."])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["What face do you have to say such a thing..."])
        ShowText(["Oops, that's still a story for later."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now, I wonder if that job change item is in this settlement..."])
      ShowText(["Let's ask the person in charge."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I wonder if the Psycho Shard is really in this settlement..."])
      ShowText(["Let's ask the person in charge."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Which girl is the person in charge...?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It's probably the white bear girl in front of the building."])
      ShowText(["She somehow gives off an important vibe."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's probably the white bear girl in front of the building."])
      ShowText(["She has a slightly arrogant feel."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then, let's ask her about it."])
    ControlVariables([1096, 1096, 0, 0, 5])
    Empty([])

  Page 3
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["↑: Cave of Snow Crossing - Down"])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["↓: Cave of Snow Crossing - Up"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([57, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([58, 0, 0, 1])
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["……………………"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["538"])
    ShowTextAttributes(["heinrich_fc1", 2, 0, 2])
    ShowText(["\\n<Heinrich>"])
    ShowText(["I-I'm sorry..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Please come again..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["34"])
    ShowTextAttributes(["micaelac_fc1", 1, 0, 2])
    ShowText(["\\n<Micaela-chan>"])
    ShowText(["See you!"])
    ExitEventProcessing([])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria>"])
    ShowText(["Let's play again..."])
    ExitEventProcessing([])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["See ya!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Pata pata... pata pata..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The polar bear girls are making snowmen..."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Pata pata... pata pata..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The polar bear girls are making snowmen..."])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["I'm going to catch some fish..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["53"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Lime>"])
      ShowText(["I'm going to catch some fish too♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["The fish have increased a little..."])
      ShowText(["But it's no good if we catch too many."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["It's warm inside the hut..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Shall we rest inside the hut?"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      FadeoutScreen([])
      PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
      Wait([150])
      RecoverAll([0, 0])
      FadeinScreen([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Hello..."])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["It's kind of dangerous outside, isn't it?"])
      ShowText(["It seems better to relax here..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Camping is in style right now."])
      ShowText(["I learned it from an angel..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Sway sway..."])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Since I swayed too much, the fruits stopped falling down."])
      ShowText(["It'll be next year..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Sway sway..."])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["...A ball has fallen down."])
      ShowText(["Why?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Please don't bully me..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["I want to go on an adventure too..."])
      ShowText(["I'll camp in various places."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["The water has frozen..."])
      ShowText(["Shall we slide and play?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["I learned something called fishing."])
      ShowText(["I'm tired of fishing in the spring, so maybe I'll go fishing outside...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["There's something called chaos spreading..."])
      ShowText(["That's troubling."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["I want to visit the town..."])
      ShowText(["They say there are lots of people and shops."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Angels often come to play."])
      ShowText(["We'll catch fish and eat them together."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Angels are friends."])
      ShowText(["We'll go play together in various places."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["It's so cold..."])
      ShowText(["It's getting colder and colder lately."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["15"])
      ShowTextAttributes(["salamander_fc1", 0, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["Will I warm you up with my body...?"])
      ShowTextAttributes(["shirokuma_fc1", 1, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Cozy..."])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["...My bear fur is burning."])
      ExitEventProcessing([])
      Label(["525"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["It's strange to be cold despite being a polar bear."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["I heard the world has become peaceful... I'm so happy."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Pata pata... pata pata..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The polar bear girls are making snowmen..."])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Pata pata... pata pata..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The polar bear girls are making snowmen..."])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["There's a secret treasure in the jar..."])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 723, 2, 1, 2, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 723, 2, 1, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Peta peta peta~♪"])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Valkyrie>"])
    ShowText(["So cozy...♪"])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["It's the polar bear's paw shop."])
    ShowText(["Can we squish the paw for 2G...?"])
    ShowChoices([["Squish", "Don't squish"], 2])
    When([0, "プニプニする"])
      ChangeGold([1, 0, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka and the others got to squish the paw..."])
      ShowTextAttributes(["shirokuma_fc1", 1, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Come again...♪"])
      ExitEventProcessing([])
      Empty([])

    When([1, "プニプニしない"])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["It's soft but..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Cupid>"])
      ShowText(["I don't want to go back to the village!"])
      ShowText(["I want to stay here forever!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Cupid>"])
      ShowText(["I will become a resident here."])
      ShowText(["I'll live forever cozy with the polar bear."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
    ShowText(["\\n<Polar Bear Girl>"])
    ShowText(["Do you want me to send you outside the cave...?"])
    ShowChoices([["Send me", "Decline"], 2])
    When([0, "送ってもらう"])
      ControlSwitches([100, 100, 1])
      TransferPlayer([0, 287, 90, 153, 2, 0])
      Empty([])

    When([1, "断る"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Angel>"])
      ShowText(["The polar bear girls have completely fallen in love with camping."])
      ShowText(["We need to bring a few more tents."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Angel>"])
      ShowText(["Many polar bear girls have taken a liking to camping and have set off on journeys outside."])
      ShowText(["There's no need to worry, even though she's cute, she's one of the strongest beast types."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Camping♪ Camping♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["I went camping at Mount Amos."])
      ShowText(["Next, I want to go to Mount Hourai..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Apples are delicious when roasted too..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Polar Bear Girl>"])
      ShowText(["Campfire♪"])
      ShowText(["Burn, burn~♪"])
      Empty([])

    BranchEnd([])
    Empty([])
